COMMUNITY EXPECTATIONS

Clear rules. Better stories.

These rules protect fair play, collaborative storytelling, and a welcoming community.

01

Community Conduct

Respect, Harassment & Bullying

NEW Treat others as you wish to be treated yourself, the server is ran off of a respect basis. We have a 0 tolerance stance on bullying, harrassment or discrimination and you will be removed from the community if you cannot co exist with the other members.

If you encounter anything you deem to be offensive to yourself we ask that you bring this to staff immediately with evidence and allow us to deal with the matter. Staff will go through these complaints within 24 hours however not all outcomes will be shared with affected parties but all accusations will be looked into.

OLD Treat other community members with basic respect. Harassment, bullying, targeted abuse, or deliberately making another member's experience miserable is not allowed.

Disagreements should be handled through the appropriate staff channels rather than through public arguments, retaliation, or harassment. Do not carry out-of-character grudges into roleplay, and do not carry in-character disputes into out-of-character spaces.

Discrimination

Discrimination or discriminatory harassment is not allowed, either in character or out of character.

This includes discrimination based on age, disability, gender identity, race, religion or belief, sex, sexual orientation, or any other protected or personal characteristic. Context does not excuse conduct that creates a hostile or abusive environment.

Toxicity & Community Drama

Deliberately creating or encouraging toxicity, hostility, or community drama is not allowed.

If you have a problem with another player, a staff decision, or something that happened in roleplay, address it through the proper channels. Do not organise dogpiles, targeted harassment, or retaliatory behaviour.

Age Requirement

Players must be 16 years of age or older. Player characters must be 18 years of age or older.

Koalaty Roleplay contains adult language and mature roleplay themes. Players who are removed for being under the age requirement may appeal once they meet the required age.

Impersonation & Encouraging Rulebreaking

Do not impersonate staff members or other community members in-game, on Discord, or on another platform in a way that could reasonably mislead people.

Do not pressure, encourage, assist, or instruct another player to break the server rules.

Sexual & Explicit Roleplay

Forced erotic or sexual roleplay is strictly prohibited.

Consensual adult roleplay must remain private and away from unwilling or uninvolved players. Explicit or pornographic material must not be posted in public community spaces.

Advertising Other Communities

Do not advertise, recruit for, or distribute invites to other roleplay communities through Koalaty Roleplay services without staff approval.

This includes unsolicited direct messages to Koalaty community members for the purpose of moving them to another server.

02

Roleplay Standards

Stay In Character

Stay in character while in the server.

If a rule is broken or something goes wrong during a scene, continue the roleplay where reasonably possible and report the issue afterwards using /report or a Discord ticket. Do not break character to argue about another player's roleplay, game mechanics, or rules.

Out-of-character communication may be used when staff are actively handling an administrative situation.

Quality of Roleplay & FailRP

Roleplay should be believable, story-driven, and considerate of the people involved.

Do not behave in ways that are obviously unrealistic simply because GTA mechanics allow them. Avoid actions that exist only to gain an advantage or disrupt a scene without producing meaningful roleplay.

Players are expected to roleplay the consequences of their actions, injuries, age, physical condition, and circumstances.

Metagaming

Your character may only act on information they learned in character.

Information from Discord, streams, Twitch chat, another character you control, or any other out-of-character source must not be used to influence in-game decisions.

Example: If a stream or Discord message tells you who stole your weapon, your character does not know that unless the information is discovered in roleplay.

Stream sniping is metagaming.

Powergaming

Do not abuse game mechanics, invent capabilities the server does not support, or force outcomes that give other players no reasonable opportunity to respond.

Examples include:

  • Returning immediately to combat after being revived or treated for serious injuries.
  • Ignoring the physical limitations of the character you chose to portray.
  • Inventing unrealistic abilities or powers.
  • Using mechanics in ways that override another player's reasonable roleplay response.
  • Repeatedly causing head injuries purely to force memory loss.

Value of Life / Fear RP

Your character must reasonably value their life and react to credible threats of serious injury or death.

If several armed people have you at gunpoint, for example, drawing a knife and charging them would normally be a failure to value life.

When you are under another player's control through a credible threat, follow reasonable commands and do not use phones, radios, panic buttons, or chat commands to bypass the situation after those means of communication have been taken from you in roleplay.

Excessive Escalation

Do not escalate a minor situation far beyond what would be reasonable for the circumstances.

Deadly violence should be a meaningful escalation and not the automatic response to insults, traffic stops, minor disputes, or other low-level incidents. Killing or seriously injuring another character should have a clear roleplay justification.

Third-Party Interference

Do not insert yourself into an active roleplay scene that does not involve you simply because you can see it happening.

This includes interfering with arrests, pursuits, medical scenes, robberies, or disputes when your character has no established involvement or roleplay reason to join.

/me and /do Roleplay

Use /me and /do when information cannot be represented clearly through normal game mechanics.

When EMS, police, or another player reasonably examines your character, provide truthful roleplay information about injuries or other details they would be able to observe.

If an item such as a weapon, radio, phone, or panic button is removed through valid roleplay, treat it as unavailable until it is returned or recovered through roleplay.

03

Communication & Characters

Microphone & Voice Quality

A working microphone is required for normal roleplay.

Your microphone must be clear enough for other players to understand you and should not have excessive echo, static, or background noise. Voice chat should be configured so that you are not constantly transmitting unintended audio.

In-Game Communication Only

Roleplay communication must take place through in-game systems such as proximity voice, phones, messages, or radios.

Do not use Discord calls, external voice chat, stream chat, or other out-of-game communication to coordinate an active roleplay situation.

If your character is using a phone or radio, they must reasonably possess the corresponding in-game item when the server's mechanics require one.

Voice Changers

Voice changers are permitted when they improve or support a character.

They must not be used as a mechanical advantage, such as changing your voice only when out of sight in order to avoid being recognised during an active police or criminal interaction.

Character Separation & Sharing

Each of your characters is a separate person.

Do not transfer knowledge, items, vehicles, money, criminal information, or other advantages between your own characters unless a server mechanic or staff-approved system specifically permits it.

Relationships between characters do not allow information learned by one character to become knowledge held by another.

Character Identity & Consistency

Characters should have believable names, traits, and identities suitable for the setting.

Your characters should be distinct enough that other players can reasonably tell them apart. Do not create disposable or throw-away characters solely to avoid consequences that would affect another character you play.

Streaming & Platform Rules

Players using Twitch, Discord, or another third-party platform are responsible for following that platform's terms and community rules.

Streaming never grants access to information your character would not otherwise know. Stream sniping or using stream chat to influence roleplay is metagaming.

04

Crime, Combat & Police Interaction

Random Deathmatch (RDM)

Attacking another player or group without meaningful roleplay leading up to the violence is prohibited.

Combat must have a clear roleplay reason and reasonable initiation. A backstory alone does not automatically justify silently attacking somebody with no in-character interaction or escalation.

Vehicle Deathmatch (VDM)

Do not use a vehicle as a weapon without a valid roleplay reason.

Using a vehicle to escape an immediate threat may be reasonable when the circumstances justify it. Deliberately driving into random players or crowds with no roleplay reason is VDM.

Crime Participant Limit

Criminal activities are limited to a maximum of 4 participating players at a time.

Anyone actively assisting the scenario counts toward the limit, including lookouts, getaway support, radio operators, or people relaying information between participants.

Roaming Group Size

The maximum roaming group size is 12 players.

This limit only applies to travelling or socialising as a group. It does not increase the number of people permitted to participate in a criminal activity.

Criminal Activity & Pacing

Criminal characters should allow time for situations to develop and cool down rather than repeatedly chaining serious crimes.

Repeated criminal activity in a short period should reasonably result in increased police attention, investigations, and more serious in-character consequences. Do not repeatedly target the same person or location purely to farm outcomes.

Cop Baiting

Do not deliberately provoke or attract law-enforcement attention when the only purpose is to start a chase, shootout, or police interaction.

Criminal activity that naturally creates police attention is fine. Artificially baiting officers without a meaningful roleplay objective is not.

Police Custody & Scene Interference

A player who has been downed or placed in handcuffs by police is considered to be in police custody.

Once custody begins, the original confrontation transitions into an arrest or investigation scene. Friends or associates who are not already directly involved must not restart the original fight or interfere simply to free the detained person.

Uninvolved civilians should leave the area when police or EMS no longer need them for the scene.

Police & EMS Interaction

Police and EMS scenes are still roleplay scenes and should be treated as such.

When receiving medical care, roleplay your injuries and provide reasonable information through /me or /do where needed. When detained or arrested, roleplay the interaction rather than arguing out of character about procedure.

If you believe police, EMS, or another player acted incorrectly, finish the scene where reasonably possible and use the appropriate report or ticket process afterwards.

05

Death, Injury & Medical RP

New Life Rule (NLR)

If you are downed and choose to respawn at the hospital, your character forgets the immediate events leading up to being downed.

Do not respawn if you have been informed that police or EMS are on the way.

If you are revived by medical personnel, you may retain vague impressions of what happened, such as clothing, a general vehicle description, or a voice, but you should not immediately provide precise information that guarantees an arrest or retaliation.

Injury & Recovery Roleplay

Being revived or treated does not instantly return your character to perfect condition.

Roleplay serious injuries, medical treatment, and recovery appropriately. Do not immediately return to a fight or shootout after being revived or receiving emergency treatment.

Permanent Death

Permanent character death, or a permakill, can only be chosen by the player who owns that character unless a separate staff-approved system explicitly states otherwise.

If you decide that a character has permanently died, roleplay the death with EMS or police where appropriate. Once that death has been established in roleplay, the character may not later be brought back.

06

Game Mechanics & Fair Play

Exploiting & Cheating

Cheating, exploiting, duping, or abusing bugs for personal or group gain is strictly prohibited.

Do not use third-party software, tools, or modifications that provide an unfair gameplay advantage. Do not knowingly keep or benefit from items, money, or other assets created through cheating or exploits.

Report serious exploits to staff as soon as reasonably possible rather than demonstrating or spreading them to other players.

Client Modifications

Client modifications that provide a gameplay advantage are prohibited.

This includes third-party crosshairs and similar competitive advantages. Purely aesthetic visual modifications and reasonable sound modifications are permitted provided they do not reveal information, improve visibility, automate actions, or otherwise provide an advantage.

Combat Logging, Safezone Abuse & Combat Storing

Do not disconnect, switch characters, enter a protected property or safe area, delete/store/transfer a vehicle, or use another system for the purpose of escaping an active roleplay situation.

If you crash or disconnect unintentionally during an active scene, reconnect as soon as reasonably possible and use OOC communication only as needed to resume the situation.

Game Mechanics Abuse

Do not use game mechanics for blatantly unintended purposes simply to gain an edge or create disruption with no roleplay value.

Examples include abusing carry mechanics, repeatedly tasing each other for no roleplay reason, or using interfaces and systems in ways that bypass the intended consequences of a scene.

Vehicle Realism

Drive vehicles in a manner that is reasonably believable for the vehicle and the situation.

Do not repeatedly take extreme jumps, drive ordinary road vehicles through terrain they could not plausibly handle, or use unrealistic GTA Online-style driving purely because the game physics allow it.

Real-Life Payments Between Players

Players may not exchange real-world money, goods, or services for in-game money, vehicles, property, items, advantages, or actions.

Example: Paying another player real money for their in-game vehicle is prohibited.

Fuel Stations & Los Santos Customs Ownership

Ownership limits apply per player, not per character.

A player may own a maximum of:

  • 2 fuel stations
  • 1 Los Santos Customs

These limits exist to prevent a small number of players from controlling all available businesses.

Recording in Roleplay

Characters may take photographs or make recordings when they are actually roleplaying the use of an appropriate camera or recording device.

A recording may only capture information the character and device could reasonably perceive. It must not be used to justify hearing conversations through walls, glass, extreme distances, or other barriers that would make the audio unavailable in roleplay.

07

Platform Compliance & Custom Content

Real-World Brands & Organisations

Real-world brands, organisations, companies, gangs, clubs, agencies, sports teams, charities, logos, trademarks, characters, music, and other third-party intellectual property must not be used as the identity or branding of Koalaty Roleplay content unless staff have confirmed that the necessary rights or permission exist.

This means player-created factions, businesses, gangs, clubs, and other organisations must use original or GTA/lore-friendly naming and branding. They may not directly use or obviously copy the name, logo, branding, or identity of a real-world organisation.

This rule also applies to custom content requested through donations, including custom clothing, tattoos, liveries, logos, signs, decals, and similar assets. A donation does not create an exception to platform or intellectual-property requirements. Non-compliant submissions will need to be changed before they can be added to the server.

When in doubt, use fictional branding or ask staff before commissioning or submitting the asset.

Platform & Intellectual-Property Compliance

Content submitted to, uploaded to, or used on the server must comply with the applicable Rockstar/FiveM creator policies and must not infringe third-party intellectual-property rights.

Staff may refuse, rename, replace, disable, or remove content where necessary to keep the server compliant.

08

Staff, Reports & Administration

Contacting Staff

Use the proper support channels when you need staff assistance.

Create a Discord ticket or use /report in-game. Do not privately message individual staff members for routine support unless they specifically ask you to do so.

Reporting Rulebreaks

Do not derail an active scene to argue about rules.

Where reasonably possible, finish the roleplay and report the issue afterwards. Keep video, screenshots, or other evidence when available so staff can review the full context.

Staff Decisions & Rule Updates

Follow staff instructions during administrative situations.

If you disagree with a decision, use the appropriate appeal or ticket process rather than continuing the dispute in-game or in public channels.

Rules may be updated as the server changes. Players are responsible for keeping reasonably up to date with published rules and announced changes.